16.11.2012 - 17:08
Ivan, Amok, could it be possible for mapmakers to limit which strategies are available to a map? For instance, I'm currently working on a reasonable way to represent units in space and strategies such as Naval Commander and Relentless Attack/Tank General would be useless and whoever picked those would be at a disadvantage; same with those who pick Desert Storm or Sky Menace in my ASOIAF map.
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16.11.2012 - 18:05
Support
---- "Not all those who wander are lost." -J.R.R. Tolkien, The Fellowship of the Ring
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17.11.2012 - 07:17
I dont support, obvious reasons.
---- I dont understand why people says that Full Package is too expensive: http://imageshack.us/a/img854/6531/fzhd.png "I... Feel a little dead inside" -Gardevoir
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17.11.2012 - 08:11
Ok... 1: You should warn about players in game description about what strategies are recommended or not recommended for your scenario-map-preset. 2: If for example one map have only sky menace avaible and i dont have sky menace unlocked then im forced to play with none. 3: You should try to make all the possible strategies useful in your map, each player have a completly different way to play, if i focused all my upgrades in Master of Stealth, and your map dont have stealth units, im probably not going to play your map. 4: Strategies are something that you are free to select, if i want to be in disadvantage you are nothing to stop me.
---- I dont understand why people says that Full Package is too expensive: http://imageshack.us/a/img854/6531/fzhd.png "I... Feel a little dead inside" -Gardevoir
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17.11.2012 - 08:45
Its still a cool option to have, even if it excludes some players from that map. and not just as a helping hand, could be a limitation for a certain scenario side.
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17.11.2012 - 08:47
Also, that way you could disable all strategies which could prove useful in some tournaments. Support.
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17.11.2012 - 12:08
1.- no one ever reads the description 2.- is your fault for having no good upgrades 3.- no stealth units in my scenario, you pick master of stealth = you are fucked. thats why this is implemented lol 4.- Free will = China rank 4 picks Naval Commander in a ww2 scenario and you contradicted your point 2. Your argument is invalid, stop bitching about everything, have a good day.
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03.02.2013 - 21:09
Create all unit as Type:Other and don't put commander units. Aside for Imperialist Strategy, all other strategies and upgrades I'm aware of refer to specific role/type (secondary defense/stealth/transport etc). Not a perfect solution but might be good enough.
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