As I was thinking about the US Navy's approach to recruiting and boosting morale, I was inspired for a way to improve At War gameplay. I only get this from what the US Navy is doing. So I don't make this up myself. I'm just saying let's learn from the US Navy!
We all know about unit attributes (e.g. HP, Attack, Defend, etc.), but what's missing is an attribute called Morale. Units should have morale that can increase or decrease based on certain events and factors. And then there can be units that are designed to help boost morale, like DRAG QUEEN units. Hey, I'm only going by what the US Navy is doing! There should be DRAG QUEEN units that help boost the morale of other combat units!
Being able to utilise everything and having no limits in map maker would change the game.
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*War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*