02.04.2018 - 21:01
The release of the html5 map editor to the main server has draw it a lot of criticism from many players, including myself. This is necessary for improvement and I'm sure it was expected, but I'd like to take a moment to applaud the devs, especially Clovis, for what they've done here. It's been a while, sure, but better late than never and honestly I'm excited. Plus, they've added some new features which seem to have gone largely unnoticed that I greatly appreciate, the best of which is the ability for any unit to be a commander. This seems small, and kinda is, but it will have a positive impact on my maps once they transfer over from Silverlight. So for the things you guys have done recently, big and small: I thank you Developers. I'm sure others feel the same way.
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02.04.2018 - 22:14
Unfortunately the commander unit is classed as a rare unit and you can't change the rate/chance you find it at so it's not that useful. And also for me when I put a commander in the map it does not appear in game when testing the map, wbu?
---- *War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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