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Beiträge: 13   Besucht von: 46 users
17.12.2013 - 19:55
 KYBL
I am working on a 1400s scenario and now making Australia. Compared to the rest of the world, 1400's Australia was full of cavemen and backwards aboriginals. Because of this, they do not get the regular infantry, cavalry, etc. that other places get. However, I am planning to add over 100 tiny tribes within Australia and it is extremely annoying to try and group every single one into numerous different "excluded" lists for each individual unit. Instead, it would be much easier if we could group the entire region together and add it in to units excluded/included as a region. This would make things much faster and easier for map makers.
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17.12.2013 - 20:22
 Utah
FINALLY SOMEONE ELSE UNDERSTANDS.

SUPPORT!!!!1
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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17.12.2013 - 21:09
Or you could use the "only avariable in X country"
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18.12.2013 - 07:03
 Utah
Geschrieben von Tundy, 17.12.2013 at 21:09

Or you could use the "only avariable in X country"


That would fix it for him but not for everyone else.
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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18.12.2013 - 07:05
Geschrieben von Utah, 18.12.2013 at 07:03

Geschrieben von Tundy, 17.12.2013 at 21:09

Or you could use the "only avariable in X country"


That would fix it for him but not for everyone else.


Geschrieben von KYBL, 17.12.2013 at 19:55

..However, I am planning to add over 100 tiny tribes within Australia and it is extremely annoying to try and group every single one into numerous different "excluded" lists for each individual unit..


I wouldn't want to click exclude for every country 100 times..
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18.12.2013 - 07:17
Death1812
Konto gelöscht
Geschrieben von Utah, 17.12.2013 at 20:22

FINALLY SOMEONE ELSE UNDERSTANDS.

SUPPORT!!!!1
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18.12.2013 - 07:34
Support
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18.12.2013 - 08:18
 KYBL
Geschrieben von Tundy, 17.12.2013 at 21:09

Or you could use the "only avariable in X country"

The problem is it would still take a shit ton of time.
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18.12.2013 - 12:15
I approve of this.
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Geschrieben von Mahdi, 23.11.2013 at 20:30

I don't consider the phrase "massive fag" to be an insult. Mods did.
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10.02.2014 - 18:19
 Utah
For fuck's sake admins, if you will add anything add this! This is making maps way too tedious to make.
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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10.02.2014 - 18:22
Support.
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[img]http://i.imgur.com/4TrCT5Z.png?1[/img]
[img]http://i.imgur.com/JpNbfAX.png[/img]
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10.02.2014 - 18:27
Yes, I agree with this. It'd also be nice if we could just assign specific units directly to a scenario side/player rather than to their home countries.
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10.02.2014 - 19:55
Geschrieben von FoxxyR, 10.02.2014 at 18:27

Yes, I agree with this. It'd also be nice if we could just assign specific units directly to a scenario side/player rather than to their home countries.

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