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What about a clan option for allowing the collaboration? Or will the engine get confused with the clan changes?
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Geschrieben von ezzatam, 19.11.2012 at 10:38
What about a clan option for allowing the collaboration? Or will the engine get confused with the clan changes?
Better to add collaborators manually, even if they're all in one coalition.
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Ivan. Amok. You are my heroes. -bows down- Afterwind came at a really bad time in my life and it made me know that there is still good in the world Thank you for making my dream game. And thank you for making me a huge history buff.
PS: Will there be plans to add that new scenario units thing to normal maps?
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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On a serious note I can't do anything with the default map. Do you need to set everyone in Afterwind as a collaborator?!
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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Geschrieben von Utah, 19.11.2012 at 14:52
On a serious note I can't do anything with the default map. Do you need to set everyone in Afterwind as a collaborator?!
Not sure what you mean by that.
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Geschrieben von Utah, 19.11.2012 at 14:09
Ivan. Amok. You are my heroes. -bows down- Afterwind came at a really bad time in my life and it made me know that there is still good in the world Thank you for making my dream game. And thank you for making me a huge history buff.
PS: Will there be plans to add that new scenario units thing to normal maps?
You're very welcome
Actually, I'm thinking of moving that option to maps instead of scenarios.
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Geschrieben von Amok, 19.11.2012 at 15:19
Geschrieben von Utah, 19.11.2012 at 14:52
On a serious note I can't do anything with the default map. Do you need to set everyone in Afterwind as a collaborator?!
Not sure what you mean by that.
All the buttons are greyed out. Such as the add new units or new city. All I did was clone the map.
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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Oh, that's a bug then. Will fix.
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Fixed a bug that prevented the creation of new maps. Also, moved 'limit reinforcements to the units available in player's home country' to map options (advanced tab) instead of scenarios.
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Geschrieben von Cronus, 20.11.2012 at 19:50
Bugs on collaborators:
1- When i try talking in the map editor to the other person they dont see the messages i need to be pr them
2- what ever they do and save dosent go thru because i made someone move everything around and he and i saved the map and the editing dint go thru so thats another bug
You can't edit the same map simultaneously. Since the last update it won't even let you do that.
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When i add someone as collaborator does not work where would you find it ?
or does the map have to be published ?
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