Hole Premium um die Werbung zu unterdrücken
Beiträge: 5   Besucht von: 61 users
02.06.2019 - 18:28
I'm not sure if this has been previously brought up or discussed or if it already is a feature I just haven't tried but I think air units should be Immune to defense lines with the exception of naval units and air defense units.. I just imagine it'd be dope to drop a bunch of Marines with helicopters and/or air transports on enemy cities
----
Woof
Lade...
Lade...
02.06.2019 - 22:36
No no no
----


Lade...
Lade...
12.06.2019 - 14:36
Why not B?
----
Woof
Lade...
Lade...
12.06.2019 - 15:57
Geschrieben von Most-excellent1, 12.06.2019 at 14:36

Why not B?


Because every city would now be an open target to air units, resulting in the meta shifting towards a DS/SM/IMP/Blitz spamfest. At higher levels of play most semi-pros and professionals wallfuck and meticulously plan their moves, meaning most walls are ineffective anyways. You would be crippling walls with an update like this.

If anything, we should bring back Airwalls in the form of the Fighter Air: Main Defense unit, and piggybacking off of Witch Doctor's cycles/weaknesses idea, said walls would protect against other air units and ground units, but not naval ones, meaning that a solution exists to this problem if you are the attacking player, giving a respectable new layer to gameplay. I just want flowerpower back man.
Lade...
Lade...
13.06.2019 - 03:42
Iight iight i gotcha the game mechanics make it necessry.. another idea that might bbe good is a unit built specifically for jumping walls like a high cost para-trooper or something
----
Woof
Lade...
Lade...
atWar

About Us
Contact

AGB | Servicebedingungen | Banner | Partners

Copyright © 2024 atWar. All rights reserved.

Bewirb dich

Empfehle uns weiter