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Originalbeitrag

Verfasst von Permamuted, 28.12.2017 - 13:46
I know i said i was going to step away from any strat changes but doing so just because of the flaming/harassment from a small number of loud players is a poor reason. Players are asking for a few changes and I know nobody else will do it. I was going to wait until the buildings are live but Ivan tells me thats a few months away yet because coding is required and clovis is busy with the mapmaker. Here is what we've got so far.

Desert Storm:

-1 defence to helicopters.

Many players are asking for this. It's hard to deny that it's needed. It is also a pretty minor nerf and will fix that issue where you send a mixed stack of inf/helis at a city to contest expansion and the helis defend randomly instead of the infantry due to them both having the same defensive stat.

Master of Stealth:

-1 attack +1 defence to infantry.

An interesting suggestion by trollface/chess. Personally i think it is worth betaing for a while at least. Anyone who plays mos can attest to its' poor defensive capabilities. The strat definitely struggles in close quarters vs all the competitive strategies even within its niche and this would help remedy that. While it weakens mos' t1 expansion slightly it does improve its' expansion contesting capabilities with mixed marine/inf stacks. The overall net effect should be that of a boost to the strat. It should expand upon the strategies niche where it is only good if played far away from any opponents.

Guerilla Warfare:


Remove marine defense bonus vs infantry.

Gw militia had 5 defence until amok fixed the city defense bonus bug. Defence bonuses were removed from all strats except for gw which was accidentally skipped over. However gw is a very popular strat so most people were ok with it. Gw counters the infantry based strats pretty hard so they do need this.

Blitzkrieg:

+1 range to all units

The idea to to improve the strats unique playstyle as a counter to defensive players.

Iron fist:

+1 range to militia.

This was suggested 5 years ago but not implemented as it was too controversial. Almost all the strategies have been boosted since then and now iron fist finds itself in competition with lb. This will give the strat the ability to use its militia to wall.

Lucky Bastard:

-3 crit to all units

The strat has been continually boosted since its original nerf from +15 crit back in 2011/2012. Almost all the strats have seen boosts since that time and we are now at +13 crit as well as having the cost nerfs to the infantry and militia removed. We've gone too far and need to take a step back. The strategies primary units are militia, inf, tanks and transports. It boasts close to pd defence and ironfist attack without the range nerfs. The only nerfs on the strat are to its tanks and transports. This is not enough given all the benefits.

Feel free to throw out any other suggestions/ideas you have regarding these or any of the other strategies. Maybe its time to revisit blitz or LB. I will update the thread as we go. Please keep it constructive and civil. I will be deleting any trolling/flaming or offtopic comments. Also please refrain from adding the usual reactionary posts to this thread. Let the fun begin.
07.01.2018 - 09:25
Geschrieben von Boros, 06.01.2018 at 17:08

I think imperialist is a little under powered

you rank 10 ?
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No such thing as a good girl, you are just not the right guy.

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07.01.2018 - 23:18
¿Por qué no hay foros en español?
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08.01.2018 - 08:00
Geschrieben von OrganizacionALBA, 07.01.2018 at 23:18

¿Por qué no hay foros en español?

we no hablos de español/french
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Our next Moments are Tomorrows Memories
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08.01.2018 - 08:40
Geschrieben von OrganizacionALBA, 07.01.2018 at 23:18

¿Por qué no hay foros en español?

Porque hay muchas personas de distintas nacionalidades y por lo tanto, idiomas, así que todos hablamos en inglés por ser el idioma universal...
Pero hay foros internacionales en los que puedes hablar según tu idioma, aquí te dejo el link del foro español (idioma) https://es.atwar-game.com/forum/board.php?board_id=217
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08.01.2018 - 11:26
Geschrieben von Boros, 06.01.2018 at 17:08

I think imperialist is a little under powered

Imperialist is one of the best strats in the game
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The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur

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08.01.2018 - 13:16
Geschrieben von Checkmate., 08.01.2018 at 11:26

Geschrieben von Boros, 06.01.2018 at 17:08

I think imperialist is a little under powered

Imperialist is one of the best strats in the game

There aren't very many though
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09.01.2018 - 01:52
So, what's the status?
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Embrace the void
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09.01.2018 - 07:19
+1 range for IF militia is desperately needed
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i think i might be hairbags - zizou
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09.01.2018 - 07:20
Geschrieben von Boros, 06.01.2018 at 17:08

I think imperialist is a little under powered

imperialist can be used on almost any map effectively.. it is a very good strategy
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i think i might be hairbags - zizou
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09.01.2018 - 09:41
I think that there is a need to give helis +1 capacity (infantry or marine) in sky menace.
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09.01.2018 - 10:43
Naval Commander Destroyers should be destroyed☺
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10.01.2018 - 02:12
Galerius
Konto gelöscht
+1 range to militia with IF

-1 att and -1 def to hells in DS (too op)
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13.01.2018 - 18:16
Remove hw marines def penalties, 110 tanks, 150 subs. You're welcome
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13.01.2018 - 20:33
Geschrieben von Universali, 13.01.2018 at 18:16

Remove hw marines def penalties, 110 tanks, 150 subs. You're welcome


nope. hw already op as it is.
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15.01.2018 - 11:58
Galerius
Konto gelöscht
I think it's absolutely necessary to at least give 1 range to milicia in IF otherwise u cannot even empty a city without using a trans, which makes it really not convenient.
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18.01.2018 - 07:55
Geschrieben von Guest, 10.01.2018 at 02:12

+1 range to militia with IF

-1 att and -1 def to hells in DS (too op)

This
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18.01.2018 - 08:31
Geschrieben von 1GodofWar1, 18.01.2018 at 07:55

Geschrieben von Guest, 10.01.2018 at 02:12

+1 range to militia with IF

-1 att and -1 def to hells in DS (too op)

This

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19.01.2018 - 04:40
Don't derail the topic.
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19.01.2018 - 07:55
 Oleg
I actually agree with lao's suggestions (and with his comeback to strat changing, popularly called strat crying topics )
I would suggest few more changes too:
Master of Stealth:
-50 cost for marines (take care, it is currently -40)
-110 cost for stealth (currently -100)
-50 cost for Air Transport
Let's be real, it would not change anything drastically, but I think that it will balance mos more with other strategies, since mos is one of the weakest strategies.
Desert Storm:
I would personally be more radical:
-2 defence to helicopters.
We had enough of this cancerous anti-balance strategy, time to balance it. Helicopters with this strategy have nearly the same defence as infantry, and double attack, plus they are destroying infantry and militia... How is it balanced?
Second suggestion is changing the price of helicopters:
-20 cost (currently -40)
GW:
Oh wow, didn't even know it was skipped, shush....
Time to really shrink to fit strategies that were abused because they were unbalanced (DS and GW) and balance them out with the others.
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19.01.2018 - 07:58
Geschrieben von Oleg, 19.01.2018 at 07:55

I actually agree with lao's suggestions (and with his comeback to strat changing, popularly called strat crying topics )
I would suggest few more changes too:
Master of Stealth:
-50 cost for marines (take care, it is currently -40)
-110 cost for stealth (currently -100)
-50 cost for Air Transport
Let's be real, it would not change anything drastically, but I think that it will balance mos more with other strategies, since mos is one of the weakest strategies.
Desert Storm:
I would personally be more radical:
-2 defence to helicopters.
We had enough of this cancerous anti-balance strategy, time to balance it. Helicopters with this strategy have nearly the same defence as infantry, and double attack, plus they are destroying infantry and militia... How is it balanced?
Second suggestion is changing the price of helicopters:
-20 cost (currently -40)
GW:
Oh wow, didn't even know it was skipped, shush....
Time to really shrink to fit strategies that were abused because they were unbalanced (DS and GW) and balance them out with the others.

Agree with MoS.Dissagree with DS:If ds gets nefed no one would go sm ukr again...gc/gw and even pd are supirior.

Also yes nerf gw,Maybe like cost nerf not stats one.
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19.01.2018 - 08:39
 Oleg
Geschrieben von JUGERS2, 19.01.2018 at 07:58

Agree with MoS.Dissagree with DS:If ds gets nefed no one would go sm ukr again...gc/gw and even pd are supirior.

Also yes nerf gw,Maybe like cost nerf not stats one.

What?
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27.01.2018 - 22:46
If you remove the HW inf attack nerf, it would make HW expansion and gameplay much stronger.
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27.01.2018 - 23:29
Imp -50 cost -1 atrack -1defence. The idea being cheaper units poorer ability.
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We are not the same- I am a Martian.
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28.01.2018 - 07:58
Geschrieben von Helly, 27.01.2018 at 23:29

Imp -50 cost -1 atrack -1defence. The idea being cheaper units poorer ability.

Βad idea imp is fine as it is.
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28.01.2018 - 07:59
I personally agree with blitz buff,ds nerf,lb nerf,mos balance,if buff and remove gw marines def bonus against inf.Rest are fine as they are.
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28.01.2018 - 08:02
 4nic
Gw needs a nerf in the same direction as DS was nerfed a year ago.

-1 defense to milita, the marine def bonus is too minor for a nerf.
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''Everywhere where i am absent, they commit nothing but follies''
~Napoleon


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28.01.2018 - 14:19
Geschrieben von 4nic, 28.01.2018 at 08:02

Gw needs a nerf in the same direction as DS was nerfed a year ago.

-1 defense to milita, the marine def bonus is too minor for a nerf.

gw is is no way op,a good t3 or t4 rush can kill a good gw ukr,i have also lost in late game as gw.
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28.01.2018 - 14:22
Sometimes I feel like you guys try to nerf every strat expect PD.Pls focus in strats that really need a nerf such as DS and stop trying to make good strats shit like you did with blitz.
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29.01.2018 - 07:12
Gal
Konto gelöscht
Geschrieben von Nations, 28.01.2018 at 14:22

Sometimes I feel like you guys try to nerf every strat expect PD.Pls focus in strats that really need a nerf such as DS and stop trying to make good strats shit like you did with blitz.


DS needs a nerf, obviously.
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02.02.2018 - 10:06
Time to talk about an LB nerf. There are so many screenshots of insane lb rolls floating around so i dont think i need to repost them. Instead lets talk about the strat itself.

The strat has been continually boosted since its original nerf from +15 crit back in 2011/2012. Almost all the strats have seen boosts since that time and we are now at +13 crit as well as having the cost nerfs to the infantry and militia removed. We've gone too far and need to take a step back. The strategies primary units are militia, inf, tanks and transports. It boasts close to pd defence and ironfist attack without the range nerfs. The only nerfs on the strat are to its tanks and transports. This is not enough given all the benefits. So lets talk about what nerf we should add.

Personally I am favouring restoring +10 cost to infantry. Opinions/other suggestions?
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