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Beiträge: 6   Besucht von: 401 users
29.03.2013 - 17:00
I've found that my triangular defenses happen to be rather sloppily done. Is anyone willing to bestow me with higher intelligence by providing me with sufficient knowledge how to do the defenses properly?

I've noticed people can get their triangular defenses to the point that they're slivers around the capital.
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29.03.2013 - 19:27
 ABox
You put one guy in front of the city.
Then two guys on the sides positioned really close- like they're right next to each other.


Ta-da, triangle.
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30.03.2013 - 04:28
Your welcome and stuff

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30.03.2013 - 14:36
Geschrieben von nonames, 30.03.2013 at 04:28

Your welcome and stuff




Well done Malice! Important is to try to make the triangles exactly how Malice did; this way the troops (usually militia or infantry) will not interfere with the slide-out troops menu of the city that has been walled. Remember, the silde-out menu slides to the right... keep this side of the city free of troops (if possible)... there are cities that need more precise work to wall them, for instance Athens, Los Angeles, Shanghai or Pnama City... they are "wallable"... just give it a try!

Cheers,
CD
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30.03.2013 - 21:47
Here is to hoping the devs will give us a more asteticly pleasing way to make walls around cities. I had this idea of circle walls that expand depending on how many troops you put in it. quick paint example:
http://i.imgur.com/XAXKT9F.png
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30.03.2013 - 23:47
Multiple walling
It is possible to wall several cities using less than 3 units per city; if they are close enough.











Main advantage: less troops for walling, which can be important in starting phase of game (uses less troops for defence and balances less on the budget).
Main disadvantage: opponent can attack one point and break the wall of two cities and not just one (which is the case if city walls are independent).

Cheers,
CD
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