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Beiträge: 18   Besucht von: 85 users
13.05.2013 - 15:09
For example: This city produces "insert number here" "insert resource here"
This unit costs "insert number here" "insert resource here"



this will help a lot of custom maps, for example What if we make that some cities give u Oil, or Wood, Or Manpower, or Slaves.

Some cities could give u more than 2 resources at the same time.
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13.05.2013 - 18:45
 Utah
Support, hope it is possible (need dem slaves ya no?)
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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15.05.2013 - 12:40
Support
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Nothing to impede progress. If you want to see the fate of democracies, look out the windows.
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15.05.2013 - 16:43
Supporty
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"Bitches ain't shit, but hoes and tricks"
-Mahatma Gandhi
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21.05.2013 - 03:59
For some reason this idea reminds me heavily much of a strategy game called Supremacy1914, regardless it sounds like a good idea, but it'll make things more complex.
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"Another such victory and I come back to Epirus alone" - Pyrrhus of Epirus
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21.05.2013 - 04:06
Vladimir Lenin
Konto gelöscht
Support!
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21.05.2013 - 06:16
Support, yet i think it would make the game lean too heavily to the civ side. this game is only perfect because it is balanced.
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hi
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27.11.2013 - 14:57
Bump for support.

Best if you could add up to 5 new resources, for the very complex scenarios.
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Geschrieben von Mahdi, 23.11.2013 at 20:30

I don't consider the phrase "massive fag" to be an insult. Mods did.
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27.11.2013 - 14:58
 Utah
Support.
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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27.11.2013 - 15:02
Support as this has been said above this is similar to s1914
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?


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27.11.2013 - 15:45
Sort of confused, but do you mean like different types of currency? (Rubles, Marks, Dollars, Pesos, Yen?) or different types of literal resources? (Iron, Wire, Water, Copper, Onyx?)
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27.11.2013 - 16:33
 KYBL
It seems a bit complicated, but I do like the idea. For example, in a WWII, you could add all the oil in southern Russia and the Middle East for Germany to try and capture.
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27.11.2013 - 19:17
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27.11.2013 - 20:43
 Utah
Geschrieben von Guest, 27.11.2013 at 15:45

Sort of confused, but do you mean like different types of currency? (Rubles, Marks, Dollars, Pesos, Yen?) or different types of literal resources? (Iron, Wire, Water, Copper, Onyx?)


Both
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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29.11.2013 - 02:41
Support. having additional resources to make a unit would make the game much more interesting, because it forces you give certain cities more priority then it would normally have
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23.09.2015 - 15:36
 Eon
Support!
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24.09.2015 - 05:38
In addition to this, what if you could make maintenance and unit cost different resources?

So you buy units with, say, steel, but pay the upkeep cost in oil, and if you run out of oil, then you can't build units anymore.
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