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Beiträge: 3   Besucht von: 38 users
22.05.2013 - 13:15
I made as scenario where different regions, recruits different units. When my team with its own unique units conquered another region with other type of units, I could only produce units that belonged to that specific area.
How do I make sure that I only recruit units, that belongs to my team, no matter what land I conquer.

Like how do i make sure that Mordor only produces orcs, even when I won Minas Thirth
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22.05.2013 - 14:10
 Utah
Go to map options then advanced. In it under the population multiplier, tick the box that says "Limit reinforcements to starting units". Now the units will work as you have stated you want them to work! Hope I helped and enjoy map making
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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22.05.2013 - 15:06
Geschrieben von Guest, 22.05.2013 at 14:48

^ Will fix almost all your problems. Only things is watch out with that option. If you give someone only regions that have no ports or ability to make naval units that person will not be able to make them the whole game then. If that applies to you just set a city to a port in there starting region, They will be able to make naval units whoel agme then and only down side is that the person can randomly map naval units in one city with no access to water.


lies you are clue less.
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Nothing to impede progress. If you want to see the fate of democracies, look out the windows.
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