Map Competition


Attention all Cartographers!

June's map promotion will be done through a map competition. Here's how it will work:

How to participate:
Message Alois that you are participating.

Objectives:
The map can be in any genre and be any size; As long as it is done by June 9th.

Timeframe:
You have till June 9th to complete EVERYTHING on your map. Best map wins (Staff will be judging these maps)

What areas of maps will be judged on:

● Balanced units
--> Units must not be OP, or just randomly put in there. There must be reasoning for these units.

● Balanced economies
--> This ties to the balance of the map as a whole, if one economy is better than every other, then it's considered a rigged map- Unless of course there is a purpose for it.

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This month's map will be kind of special. I'll explain below.

May's map to be promoted will be:

Any map that is promoted, ALL players get to play that map aslong as it is promoted. Even non-premium players.









With this map being promoted- It is perfect to host a little tournament to compete for a trophy.

To participate in this tournament, you must be in an coalition- As this will be Clan Wars based.

For each clan war that you win with this map, you will gain 1 point. At the end of the month, these points will be added up for each clan, trophies will be handed out for 1st-3rd place.

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As you know, our Head Moderator Brianwl has been somewhat inactive recently due to IRL events. Therefore I have asked Sid to temporarily take over Brian's duties until Brian returns to being active. To be fair to the community we need someone in charge to sort out disputes and make decisions, and Sid has kindly agreed to do this. To accomplish this task Sid has been promoted to Admin, and will have the same authority as Brian in all matters.

Brian is well and we look forward to him coming back active as soon as he can.... he will still be in charge of community relations and advocating on Waffel's behalf, as soon as he's ready. ❤️

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I'm pleased to announce Eagle has been promoted to admin. He is in charge of our new Game Meta Team. He will be in charge of all decisions effecting the gameplay and future direction of the game meta... this includes (but is not limited to) strategies, units, upgrades, and new in-game features to be developed.

Previously Garde was leading this area, before it really existed as it's own team. However since he stepped back from being active, the responsibility for game meta became unclear as we had various people from the Implementors group and from the Supporter Team attempting to help out. From this day forward, Game Meta will be the sole responsibilty of Eagle and his team only.

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Please welcome our newest members of the moderator team, Croat and Domo!

Croat of course led The Punisher tournament to great success; he's also been helping out with many things behind-the-scenes since before this. He's passionate about justice, which is a great quality to have for a moderator!

Domo is an all around good guy, liked and respected by his peers. I've been glad to get to know him a little over the last few months, and I know he really cares about the future of atWar.

Welcome and congrats!

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I'm pleased to announce that atWar Radio is finally back!

https://atwar-game.com/radio/

We will be Djing on this regularly, or we will once we figure out DJs and get a schedule going.

On top of this, there is a chat that you may use in the Radio tab; until we are able to add the Radio feature back in-game.

Want to become a DJ?

If you want to become a DJ for aw radio, message Alois. He will interview you and get you set up.



Credit to Dave for getting the code to work for this to be possible.

~Alois

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I'm pleased to announce that Relentless Attack has received a buff!

It's been a few months that Relentless Attack has been in the works, and we've finally come to an agreement. Relentless Attack will now have these current stats:








Patchnotes

Relentless Attack Buff

● Militia
--> 3 (+1)

● Infantry
--> Range: 7 (+1)

● Tanks
--> Defense Bonus.
---> +1 against infantry, -1 against militia

● Destoryer
--> Cost: 190 (-10)

● Bombers
--> Attack: 9 (+3)
--> Defense: 3 (-1)
--> Cost: 150 (+20)

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If you guys didn't know, last month Dave implemented new updates to AW that allowed maps that are promoted to be played by all players. As a result of this, the Supporters are now promoting one map each month, for the entire month.

This month's map will be:

Battle for Middle Earth | By: Talos



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atWar Community Survey

I've taken some questions and opinions from the community and put them all into a survey format. I've also put other things that will help the staff.

● Please be honest in your answers, no trolling. If you can't/don't want to answer something please state "N/A".

● This survey is seven sections long. Be prepared to spend at least 30 minutes on it if not longer.

● You will receive questions based on your answer for what community you consider yourself in. The Competitive community shouldn't have say in Scenario and vice versa (do note this does not mean all competitive or scenario questions are answered by just that community).

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Hi everyone, here are a few new things I'm happy to share with you:

UI updates
Next time you start a new game, you'll see an updated interface, designed to highlight more maps than just the World Map. New users often aren't aware the variety of maps we have to offer, and the old process of going to the "Maps" section to start a game other than world map was too clunky. I hope the new design will get new players introduced to our maps right off the bat.

Promo maps
As you know, for a few protocoins you can Promote any map so it appears at the top of the map listing. Now, in addition to this, any Promo maps can be played free by non-premium players for the duration of the promotion!

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Thanks to Kings And Generals for mentioning us in their latest video... check it out!



Also I want to say thank you to Crow for making this possible... as a supporter he worked hard making contact with potential partners including Kings And Generals (and others), and I'm grateful we were able to achieve this. Credit where credit is due... thank you sir!

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