After many pages of discussions, it's been decided to implement the following tweaks to strategies, in order to improve their balance:

Iron Fist: Reduced the Air/Naval Transports' -3 range nerf to -2.
Great Combinator: Reduced the -3 defense/attack nerf for Infantry and Tanks to -2.
Relentless Attack: Reduced Tanks cost by 10.
Hybrid Warfare: Removed the Air/Naval Transport nerfs and reduced Infantry cost by 15.
All: Removed the -2 defense for Helicopters against Bombers.

  |

Kommentare

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Kommentare: 52   Besucht von: 540 users
06.10.2014 - 10:35
First/ great!
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?


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06.10.2014 - 10:36
 opi
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06.10.2014 - 10:46
Black Shark
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THIRST.

Btw, thank you based mods. You get out updates while coding HTML. But when is HTML though? We've waited for OVER 9000 YEARS months now. Did something happen?
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06.10.2014 - 11:13
Nice to see some changes
RA and GC especially. I hope this will make them more viable for competitive gameplay. Overall, I think that all of these changes are good. Thanks!
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"Riddle me this, Riddle me that...?" - The Riddler

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06.10.2014 - 11:21
All small changes, even the hardcore conservatives shouldnt be able to complain too much.

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06.10.2014 - 11:36
OMFG why did u guys changed GC
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06.10.2014 - 12:43
Black Shark
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Geschrieben von NapoleonStar, 06.10.2014 at 11:36

OMFG why did u guys changed GC
Cause it sucked.
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06.10.2014 - 12:52
GC was OP
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06.10.2014 - 13:32
Scelesta
Konto gelöscht
Good move forward : )
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06.10.2014 - 15:01

possible to use Hybrid warfare now with extra range due to no nerf to cost on transport.
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Hi
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06.10.2014 - 15:52
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Red0011
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06.10.2014 - 17:03
 Acquiesce (Mod)
Well done
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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06.10.2014 - 17:40
I dont play any of these so who cares
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06.10.2014 - 17:45
RA now 100 cost.... time for test
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06.10.2014 - 18:21
Geschrieben von Nations, 06.10.2014 at 17:40

I dont play any of these so who cares

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06.10.2014 - 18:41
Death1812
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Geschrieben von Your Monkey, 06.10.2014 at 18:21

Geschrieben von Nations, 06.10.2014 at 17:40

I dont play any of these so who cares




DS
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06.10.2014 - 20:21
Geschrieben von Captain Rider, 06.10.2014 at 19:38

IF already hard enough to use without ur range dont ruin it competely its short range already stops it from being a competitive strategy.

The IF nerf on transport range was reduced from 3 to 2. IF is actually stronger now.
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06.10.2014 - 20:43
 Desu
Or, hyabusarider, you could just stop abusing global for your own needs. It's for game advertisement. Don't bring this up again. You know you are in the wrong.

On Topic: Good adjustments, we'll see how they play out. I really enjoyed IF's new capabilities so far, despite not changing much.
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07.10.2014 - 01:05
Black Shark
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Geschrieben von NapoleonStar, 06.10.2014 at 12:52

GC was OP
lolno
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07.10.2014 - 01:42
Thank goodness you didn't touch my PD.
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TJM !!!
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07.10.2014 - 06:48
Relentness attack tank cost 100.Now it will be great and Hybrid warfare can now be played!
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07.10.2014 - 07:46
Geschrieben von NapoleonStar, 06.10.2014 at 11:36

OMFG why did u guys changed GC
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Geschrieben von Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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07.10.2014 - 07:50
And I already saw cry threads about RA
Dont nerf/boost GC anymore omfg.
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Geschrieben von Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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07.10.2014 - 07:58
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07.10.2014 - 12:28
Geschrieben von Skittzophrenic, 07.10.2014 at 01:42

Thank goodness you didn't touch my PD.
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07.10.2014 - 16:14
Geschrieben von Columna Durruti, 07.10.2014 at 07:58


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07.10.2014 - 21:02
Geschrieben von Guest, 06.10.2014 at 18:41

Geschrieben von Your Monkey, 06.10.2014 at 18:21

Geschrieben von Nations, 06.10.2014 at 17:40

I dont play any of these so who cares




DS

bomber not tat strong against helicopter anymore good for Ds player. too bad it's still espensive
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Hi
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09.10.2014 - 06:39
Geschrieben von NapoleonStar, 06.10.2014 at 11:36

OMFG why did u guys changed GC

because militia>2tanks for lols
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09.10.2014 - 09:02
Geschrieben von SyrianDevil, 09.10.2014 at 06:39

Geschrieben von NapoleonStar, 06.10.2014 at 11:36

OMFG why did u guys changed GC

because militia>2tanks for lols

hue O_O u knw 3 tanks can kill 5 militia and if u send 3tanks and 1 inf ull surely win the fight against 5 militias
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09.10.2014 - 09:28
Geschrieben von NapoleonStar, 09.10.2014 at 09:02

Geschrieben von SyrianDevil, 09.10.2014 at 06:39

Geschrieben von NapoleonStar, 06.10.2014 at 11:36

OMFG why did u guys changed GC

because militia>2tanks for lols

hue O_O u knw 3 tanks can kill 5 militia and if u send 3tanks and 1 inf ull surely win the fight against 5 militias

i just know that my 5tanks with generl cannot kill 6netural militia when i cw or duel
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Our next Moments are Tomorrows Memories
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09.10.2014 - 13:03
Geschrieben von SyrianDevil, 09.10.2014 at 09:28

Geschrieben von NapoleonStar, 09.10.2014 at 09:02

Geschrieben von SyrianDevil, 09.10.2014 at 06:39

Geschrieben von NapoleonStar, 06.10.2014 at 11:36

OMFG why did u guys changed GC

because militia>2tanks for lols

hue O_O u knw 3 tanks can kill 5 militia and if u send 3tanks and 1 inf ull surely win the fight against 5 militias

i just know that my 5tanks with generl cannot kill 6netural militia when i cw or duel

mayb ur with bad luck!!
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09.10.2014 - 13:32
Geschrieben von NapoleonStar, 09.10.2014 at 13:03

Geschrieben von SyrianDevil, 09.10.2014 at 09:28

Geschrieben von NapoleonStar, 09.10.2014 at 09:02

Geschrieben von SyrianDevil, 09.10.2014 at 06:39

Geschrieben von NapoleonStar, 06.10.2014 at 11:36

OMFG why did u guys changed GC

because militia>2tanks for lols

hue O_O u knw 3 tanks can kill 5 militia and if u send 3tanks and 1 inf ull surely win the fight against 5 militias

i just know that my 5tanks with generl cannot kill 6netural militia when i cw or duel

mayb ur with bad luck!!

im cursed ):
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Our next Moments are Tomorrows Memories
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09.10.2014 - 13:32
Geschrieben von NapoleonStar, 09.10.2014 at 13:03

Geschrieben von SyrianDevil, 09.10.2014 at 09:28

Geschrieben von NapoleonStar, 09.10.2014 at 09:02

Geschrieben von SyrianDevil, 09.10.2014 at 06:39

Geschrieben von NapoleonStar, 06.10.2014 at 11:36

OMFG why did u guys changed GC

because militia>2tanks for lols

hue O_O u knw 3 tanks can kill 5 militia and if u send 3tanks and 1 inf ull surely win the fight against 5 militias

i just know that my 5tanks with generl cannot kill 6netural militia when i cw or duel

mayb ur with bad luck!!

im cursed ):
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Our next Moments are Tomorrows Memories
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09.10.2014 - 15:57
What is next ? Maybe + 5 capacity for NC sea trans, + 10 range for them and + 6 att. for destroyers...

I think boosting noob strategies like blitz and ra, is bla. RA tank cost 100, has 10 att. lol, inf. cost 80...
Everything is wrong with RA at the moment. It's also consuming 90% of low rank players
These types of strategies (noob / troll strategies like ra and blitz) should be nerfed, certainly by any means not be boosted, with free tanks or unlimited range or similar.

Every single stratergy should be difficult to play, definitely not making strategies like blitz and RA strong. Low ranks will continue to use them, and never understand the game.
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http://atwar-game.com/forum/topic.php?topic_id=14714&topicsearch=&page=
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09.10.2014 - 15:59
Geschrieben von Mauzer Panteri, 09.10.2014 at 15:57

What is next ? Maybe + 5 capacity for NC sea trans, + 10 range for them and + 6 att. for destroyers...

I think boosting noob strategies like blitz and ra, is bla. RA tank cost 100, has 10 att. lol, inf. cost 80...
Everything is wrong with RA at the moment. It's also consuming 90% of low rank players
These types of strategies (noob / troll strategies like ra and blitz) should be nerfed, certainly by any means not be boosted, with free tanks or unlimited range or similar.

Every single stratergy should be difficult to play, definitely not making strategies like blitz and RA strong. Low ranks will continue to use them, and never understand the game.

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Our next Moments are Tomorrows Memories
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09.10.2014 - 17:21
Geschrieben von Mauzer Panteri, 09.10.2014 at 15:57

What is next ? Maybe + 5 capacity for NC sea trans, + 10 range for them and + 6 att. for destroyers...

I think boosting noob strategies like blitz and ra, is bla. RA tank cost 100, has 10 att. lol, inf. cost 80...
Everything is wrong with RA at the moment. It's also consuming 90% of low rank players
These types of strategies (noob / troll strategies like ra and blitz) should be nerfed, certainly by any means not be boosted, with free tanks or unlimited range or similar.

Every single stratergy should be difficult to play, definitely not making strategies like blitz and RA strong. Low ranks will continue to use them, and never understand the game.


you have a point, people tend to move on from ra though after they encounter a few pd/sm/gw players and get hammered. this boost wont change that. Blitz is fine atm, its still weak but it has a niche. RA would need to undergo a lot of changes to make it interesting and competitive, but given the fact that in most competitive games defense is so important, i genuinely have no ideas on how to approach it.

Really the ra boost wasnt given much thought, it was more of a "ra sucks and nobody wants to try approaching a more creative attempt to boost it so lets just make the tanks stronger".

the gc if and ds boosts tho are good. hw is another issue, its improved a lot and is more playable, but it still will get torn to pieces by pd imp sm or gw...
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09.10.2014 - 18:30
Geschrieben von Permamuted, 09.10.2014 at 17:21

Geschrieben von Mauzer Panteri, 09.10.2014 at 15:57

What is next ? Maybe + 5 capacity for NC sea trans, + 10 range for them and + 6 att. for destroyers...

I think boosting noob strategies like blitz and ra, is bla. RA tank cost 100, has 10 att. lol, inf. cost 80...
Everything is wrong with RA at the moment. It's also consuming 90% of low rank players
These types of strategies (noob / troll strategies like ra and blitz) should be nerfed, certainly by any means not be boosted, with free tanks or unlimited range or similar.

Every single stratergy should be difficult to play, definitely not making strategies like blitz and RA strong. Low ranks will continue to use them, and never understand the game.


you have a point, people tend to move on from ra though after they encounter a few pd/sm/gw players and get hammered. this boost wont change that. Blitz is fine atm, its still weak but it has a niche. RA would need to undergo a lot of changes to make it interesting and competitive, but given the fact that in most competitive games defense is so important, i genuinely have no ideas on how to approach it.

Really the ra boost wasnt given much thought, it was more of a "ra sucks and nobody wants to try approaching a more creative attempt to boost it so lets just make the tanks stronger".

the gc if and ds boosts tho are good. hw is another issue, its improved a lot and is more playable, but it still will get torn to pieces by pd imp sm or gw...

Hybrid warfare is more of a world map strategy. it power is disperse with marine for continental invasion
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Hi
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09.10.2014 - 18:39
Geschrieben von Mauzer Panteri, 09.10.2014 at 15:57

What is next ? Maybe + 5 capacity for NC sea trans, + 10 range for them and + 6 att. for destroyers...

I think boosting noob strategies like blitz and ra, is bla. RA tank cost 100, has 10 att. lol, inf. cost 80...
Everything is wrong with RA at the moment. It's also consuming 90% of low rank players
These types of strategies (noob / troll strategies like ra and blitz) should be nerfed, certainly by any means not be boosted, with free tanks or unlimited range or similar.

Every single stratergy should be difficult to play, definitely not making strategies like blitz and RA strong. Low ranks will continue to use them, and never understand the game.


lol, i love how u talk as if PD takes more skill than other strats, Infantry has 10 defense and cost 50, tanks cost 100 and have 9 attack.

PD needs a nerf
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09.10.2014 - 23:23
PD?!?! NERF?! D:

YOU MONSTER HOW DARE YOU EVEN SUGGEST SUCH A THING!! ;-;
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The best players are those who think outside the box and aren't afraid to try something new
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10.10.2014 - 10:22
Geschrieben von Tundy, 09.10.2014 at 18:39

tanks cost 100 and have 9 attack.


7, 8 with gen.
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http://atwar-game.com/forum/topic.php?topic_id=14714&topicsearch=&page=
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10.10.2014 - 13:07
Geschrieben von Mauzer Panteri, 10.10.2014 at 10:22

Geschrieben von Tundy, 09.10.2014 at 18:39

tanks cost 100 and have 9 attack.


7, 8 with gen.

He means with RA
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?


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21.10.2014 - 05:08
Indian Tiger
Konto gelöscht
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24.10.2014 - 11:46
Relentless Attack is now a viable strategy.

Hurrah. Now I can do something interesting with my SP instead of buying that bunch of expensive infantry upgrades.
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24.10.2014 - 11:49
Geschrieben von International, 24.10.2014 at 11:46

Relentless Attack is now a viable strategy.

Hurrah. Now I can do something interesting with my SP instead of buying that bunch of expensive infantry upgrades.


Lol stap, infantry is superior
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24.10.2014 - 11:54
Geschrieben von Tundy, 24.10.2014 at 11:49

Lol stap, infantry is superior

Infantry is very nice indeed.

But right now for me, a -1 defense of RA is a lot easier to deal with than the -1 range of PD. Especially when RA is essentially a rushing strategy and can therefore pull a very nice turn 1 expansion.

Call me noob or whatever, but that's how I feel after several miserably failed games of PD.
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24.10.2014 - 14:46
Geschrieben von International, 24.10.2014 at 11:46

Relentless Attack is now a viable strategy.

Hurrah. Now I can do something interesting with my SP instead of buying that bunch of expensive infantry upgrades.
Imperialsit can't beaeat ra in a tightly money game
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Hi
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27.10.2014 - 08:34
In talos map:

Infantry have 8 defense with bonus, and cost 90
Tanks ( in this chase spearmens) cost 120 with 8 attack.

This is what I call balance
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27.10.2014 - 22:05
Geschrieben von clovis1122, 27.10.2014 at 08:34

In talos map:

Infantry have 8 defense with bonus, and cost 90
Tanks ( in this chase spearmens) cost 120 with 8 attack.

This is what I call balance


nobody plays talos maps, besides LOTR fans.
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02.11.2014 - 18:53
Geschrieben von clovis1122, 27.10.2014 at 08:34

In talos map:

Infantry have 8 defense with bonus, and cost 90
Tanks ( in this chase spearmens) cost 120 with 8 attack.

This is what I call balance

I like Greek world it a good map where i can use rentless attack strategy
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Hi
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18.11.2014 - 18:19
Geschrieben von Mauzer Panteri, 09.10.2014 at 15:57

What is next ? Maybe + 5 capacity for NC sea trans, + 10 range for them and + 6 att. for destroyers...

I think boosting noob strategies like blitz and ra, is bla. RA tank cost 100, has 10 att. lol, inf. cost 80...
Everything is wrong with RA at the moment. It's also consuming 90% of low rank players
These types of strategies (noob / troll strategies like ra and blitz) should be nerfed, certainly by any means not be boosted, with free tanks or unlimited range or similar.

Every single stratergy should be difficult to play, definitely not making strategies like blitz and RA strong. Low ranks will continue to use them, and never understand the game.

I agree 100% RA should get an attack nerf if its now cheaper, or pd should get a price cut or +1 defence.
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We are not the same- I am a Martian.
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